"Destroy the enemy nexus with the help of your team"
MOBAs have become the main attraction of eSports, being the result of the competitiveness that is breathed in the games. Heroes of the Storm is on a par with the best titles in the genre that causes so much addiction.
Most real-time action strategy games that base the games on the presence of a multitude of players connected through the net coincide in raising quite a few complexities that can only be understood by practicing for many hours and dying countless times. This is not the case of Heroes of the Storm, a title that makes everything really clear from the first game so that you can adapt to its mechanics right away. All games follow the same pattern against another team of five opponents who will try to get the tower of the whole of which you are part, which must be defended at the same time that some members try to go for the tower run by the opponents.
It is essential that all team members cooperate to achieve the objectives. Group attacks are devastating regardless of the characters chosen, which come from mythical video games: StarCraft, WoW, and so on. The dynamism of the scenarios is extreme, fact that added to the distribution of experience points favors collaboration between players who are part of the same team, who can make use of the various skills available without being forced to play countless games to get them.